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Index
A Link to the Shadows
Contact Info
Other Sites
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As of February 4th, 2009, all of a year's old updates will be stored on a single page for ease of updating. You can hunt for a certain update by selecting a month from the list below. (Though why you'd want to I don't know...)
December 2008
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December 22nd, 2008
- Some Dark World caves are now properly linked.
December 19th, 2008
- Slight work on Level 7.
- Fixed Level 5's secret.
- Small Dark World misalign fixed.
- Walkability misalign in the DW forest fixed.
- Populating the Dark World, at last!
- Pols Voice whiskers fixed.
- Peahat colors changed.
December 18th, 2008
- Slight work on Level 7.
- Water tiles in Level A fixed.
- Level A passageways fixed.
- Secret combo ladder in Level 6 finally appears properly.
- A door near the end of L6 fixed.
- Boss room had no door back out. Fixed this issue...
December 17th, 2008
- Slight work on Level 7.
- Side warp out of the DW forest fixed.
- Undercombos in DW forest fixed.
- Slight bits of Level 7 done, again.
- False door in L6 fixed.
- L6 undercombos partly fixed.
- Burned tree aftercombo in L6 fixed.
December 16th, 2008
- Slight work on Level 7.
- Hammer is now held up when obtained.
- Extra key in Level 4 is now a fairy.
- Undercombo fixes in Level 5.
- Hookshot is now held up when obtained.
- Small continuity error fixed in Level 5.
- Red Candle is now held up once obtained..
December 15th, 2008
- Boots now have their use in L7 - screens added.
- Compass position in Level 4 fixed.
December 12th, 2008
- Actually set up a few caves.
December 10th, 2008
- Setting up other secret caves in the Dark World, to minimize possible screen clashing...
December 9th, 2008
- Building the cave area to link to Level 7's section in the Dark World.
December 8th, 2008
- Boots are now obtainable...
- Slight bits of Level 7 done, again.
December 5th, 2008
- Numerous bugs in Level 6 fixed.
- Slight Level 6 redesign, due to ZC limitations.
December 4th, 2008
- Added a single screen to Level 7.
- Level A's midi reverted to the first choice.
December 3rd, 2008
- Yet more slight L7 progress - 13/40 done.
December 2nd, 2008
- Slight bit of progress on Level 7.
December 1st, 2008
- Started setting up the pathway to the boots.
November 2008
(back to top)
November 25th, 2008
- Five or so screens of Level 7 added.
November 24th, 2008
November 21st, 2008
- Path to L7 finally complete!
- Very tiny L7 progress.
November 19th, 2008
- More work on the Dark World, Level 7 is almost being built.
November 18th, 2008
- Major work on the Dark World. Right now it's just basically a shell, to speak, but...
November 17th, 2008
- Level 7's entrance added - however, path is incomplete...
November 16th, 2008
- Level 7's outdoors palette created, going through with the idea. (Won't be incredibly huge though...)
- Slight work done to L7 already - outdoors started.
November 15th, 2008
- Level 6 finally complete!
November 14th, 2008
- Raft is now obtainable in Level 6.
- Five screens left to complete, I might have a new build up soon!
- L7 idea: outdoors portion
November 13th, 2008
November 12th, 2008
- Added passageway rooms to levels 6 and A - no more black screens.
- Single screen added to the actual dungeon, minor detail touchups.
November 11th, 2008
- Took the raft's path in a more interesting direction.
- Level 6 is about 75% complete, sans some enemy placements and bugtesting.
November 10th, 2008
- Started the raft's sector.
November 7th, 2008
- Wand is now obtainable.
- Level 6 is approximately halfway complete.
- Magic Mirror experiments continue - shot magic that hits a mirror now only vanishes when the room's cleared.
- Minor bugfixes made.
- Pieces of the Dark World added.
November 6th, 2008
- Wand screen added to Level 6, though it's currently unobtainable.
- New plans for the Raft.
November 5th, 2008
- Two screens of Level 6 added.
- Small misaligns in the first two screens of level 6 fixed.
November 3rd, 2008
- Small fix in the magic mirror puzzle, as shown in the About page.
- Updated Level 7's palette - it now supports both water and lava.
- Level 7's lava fixed.
November 2nd, 2008
- Lava switched from BS to Newfirst.
- All of Level 4's walls now glow.
- Level 7 and 3 have new MIDIs.
- DMaps for levels 6 and A added.
- Magic Mirrors and Sponges added.
- Progress on Level 6.
- Level A completed.
- Small Dark World bugs fixed.
November 1st, 2008
- First weekend update.
- Small update to Level 8 - it's now the first level with multiple entrances.
October 2008
(back to top)
October 31st, 2008
- Slight progress on Level 8.
- Small L5 and palette bugs fixed.
October 30th, 2008
- Level 8 tiles completed, combos incomplete.
- Small L5 bugs fixed.
October 29th, 2008
- Slight update to Level 6.
- Site: new shots added.
October 28th, 2008
- A few screens of Level 6 done.
October 27th, 2008
- Picking back up on Level 6, forgot a few bugs...
October 24th, 2008
- Some OW warps and such properly linked and set up now.
- Water and fog effects implemented.
October 23rd, 2008
- More of Level A done, general idea of it is there.
- Water and fog effects implemented.
October 22nd, 2008
- Bits and pieces of Level A added, about 10% complete now.
- Small misalignment bugs fixed in Level 5.
October 21st, 2008
- Updates page created. Will keep changelog in here.
- Started on Level A (Ancient Book Catacomb) - in a twist, it's accessible from inside Level 6.
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